mtg ante cards Rules Text: Ante., 10 For any ante cards that
Description
Weve avoided the obvious things like big old spiders and opted to go for things which are a little more unsettling across the board

For one, spells and abilities cant be countered, but the other means damage cant be prevented

Sure, getting to draw more than one card may cost you four life each, however, in Commander that can be well worth paying

For three mana you can use your Equipment as a way to deal damage after attacking while it was equipped

Nevinyrrals Disk is a brilliant board wipe for this deck so many of your permanents either want to be in the graveyard for Daretti or give you some value for being destroyed, so this is rarely a symmetrical effect

It cant be countered, which is good for the investment
