you win the game cards mtg Rules Text: win, the, game, 62 cards mtg is a pay to
Description
Its often cheaper to mill yourself for a bunch than draw an equivalent number of cards, and there are plenty of strategies that allow you to convert cards in your graveyard into valuable resources at your disposal
The adventure portion, Petty Theft, is a highly efficient removal spell Two mana to bounce any nonland permanent at instant speed is a very easy answer to many problems

A full guide on how to measure and tune the power of your Commander deck merits its own article, and I plan to write that soon
If you dont see this as the centerpiece, then the fact that its cost is very flexible should still make Oona a very desirable card for some control and mill decks
However, the splicing cost for Desperate Ritual is same as the casting cost, so this will only be a benefit in only the most corner of cases

I encourage you to try it out, but if it breaks you may need to find another solution
